Power is odd. It pretty much covers how much magical 'oomph' your character innately has. For a rough chart of Power, see 'news magical ability', although the listing in the chart isn't exact nor accurate.
- Most empowered humans tend to have a Power under 20.
- Shifters have a minimum of 15.
- Vampires have a minimum of 20.
- Fae tend to have a Power under 20-25.
- The "alpha" shifters and "master" vampires tend to have 10-15 higher than their normal peers (just because a vampire or shifter manages to reach the Power 30-ish range, it does not make them an alpha or master preter any more than a large duck can become a goose).
Neither Power nor "alpha/master/sidhe/necromancer" status makes one an assertive leader, nor does a low Power rating make one more of a follower.
Power also sets the cap for how high your Abilities can be. If you have Power:0, you do not have what it takes to learn any magical or psychic powers.
Power can be raised with XP, but it's costly and can't be raised more than +10 over what you started with out of CharGen. Even then, it takes a few weeks out of CharGen to be able to raise Power (for something more exact than 'a few weeks', please try the XP Hall and find out first-hand).
Faithful (SEE: news faithful) do not have any Power due to their tricks channeling Power from a greater divine source; the deal is similar for summoners.