Stats

All characters have nine stats that fall under three headings…

Physical Mental Perception
Muscle Logic Senses
Fitness Creativity Observation
Reflexes Willpower Memory
  • To compare to d20, our 1-30 range is almost equal to d20's 1-25 range (the lower numbers match, but our 25 is like a d20 23, our 30 is like a d20 25).
  • To compare to FUDGE, our 4 is Poor, our 7 is Mediocre, 10 is Fair, 15 is Good, 23 is Great, 34 is Superb, 50 is Legendary.
  • To compare to WoD/Exalted, each dot is around 5 or 6 of our points.

Physical, Mental, and Perception are not stats, but instead an average of the three stats that comprise each. Those with Preternatural ability also have a 'Power' rating. Please see 'news power'

For help on the Wounds and Drain lines, consult +hurt & +health and +drain. The number of Wounds one can sustain before death is equal to Fitness+Muscle+5, while the amount of Drain one can sustain before going comatose is Willpower+40.


Stat meanings

Muscle

The muscle statistic is a reflection of your raw physical strength. A person with a high muscle stat would be physically fit with well defined muscle tone. This does not, however, represent a persons endurance or their agility. Below is a chart representing what a person would be able to do.

Muscle
1- 7 Housecats probably push you around
8-12 Human level. Average human is at a 10
13-20 Weekend athletes, those who exercise
21-30 World class athletes. Absolute human max is 30
31-40 Can benchpress cars. Shapeshifters and vampires.
41-50 Ludicrously strong. This is rare.
  • For a rough estimate of what you can lift, please check '+lift'.
    • The product of your Fitness and Muscle shows roughly how many pounds you can tote. Half of that can be lifted for a while, twice that can just be dragged around.
  • The number of Wounds one can sustain before death is equal to Fitness+Muscle+5.

Reflexes

The reflexes stat describes how quick and agile a person is. A person with high enough reflexes could move faster than the eye could see or even dodge bullets. Below is a chart to help determines where your characters reflex level should be.

Reflexes
1- 7 Stairs might be tricky.
8-12 Normal Human. Average human is at 10
13-20 Quicker than the average, sprinters etc.
21-30 Olympic Gymnasts/Sprinters. absolute human max. 30
31-40 Can move quicker than the eyes can follow
41-50 Metaphorically faster than a speeding bullet
  • For a rough estimate of how fast you can run, please check '+run'.
    • The sum of your Fitness and Reflexes, divided by 2.5 = miles per hour one can run (roughly). Half of that number is yards per second.

Fitness

Fitness is the stat that represents your relative health and endurance. A person with a high fitness stat would be able to run marathons or less susceptible to getting colds or suffering from seasonal allergies. Below is a chart to help determine where your character's fitness level should be.

Fitness
1- 7 Sickly and easily exhausted.
8-12 Human level. Average human is at a 10
13-20 Get fewer colds, able to exert for hours
21-30 Olympic class athlete, absolute human max. 30
31-40 Can heal injuries like the wind.
41-50 Can exert almost tirelessly for a day straight.
  • For a rough estimate of how fast you can run, please check '+run'.
    • The sum of your Fitness and Reflexes, divided by 2.5 = miles per hour one can run (roughly). Half of that number is yards per second.
  • For a rough estimate of what you can lift, please check '+lift'.
    • The product of your Fitness and Muscle shows roughly how many pounds you can tote. Half of that can be lifted for a while, twice that can just be dragged around.
  • The number of Wounds one can sustain before death is equal to Fitness+Muscle+5.

Logic

The logic stat reflects how well your character can piece together a mystery, or scientific solutions and the like.

Logic
1- 7 Easily confused.
8-12 Normal Human. Average human is at 10
13-20 Quicker than the average. College Professor.
21-30 Mathematician - 30 is human maximum
31-40 Greater than most.
41-50 Can solve almost anything in seconds.

Creativity

The creativity stat reflects how well your character is at coming up with original ideas and artistry.

Creativity
1- 7 Rather dull and thick-witted.
8-12 Normal Human. Average human is at 10
13-20 Better than average, can create well.
21-30 Great artist - 30 is human maximum
31-40 Can come up with new ideas in seconds.
41-50 Constantly inventing things people only dream about.


Willpower

The willpower stat determines how much resistance your character has to mental attacks and challenges. It also determines pain resistance and courage.

Willpower
1- 7 You pick up the phone before the commercial is over.
8-12 Normal Human. Average human is at 10
13-20 Better than average. Police officer.
21-30 Well trained soldier. Human maximum is 30
31-40 Can resist almost every kind of torture.
41-50 Pain means virtually nothing, mental attacks are no big concern.

If you have Power and your Power is greater than your Willpower, it often means that your "Preternatural Side" has more oomph than you can control. For a lycanthrope, this means having a hard time acting and looking human. For a vampire, this means you've begun to slip towards becoming a Revenant. For a magic/psychic human, you're probably going nuts. For a fae, it just means you act extra-specially strange. For Necromancers and Animators, roadkill and some foods are a little more active than they should be.

SEE: Scare Tactics


Senses

Senses reflects the ability of a character to perceive something using their five senses. Observation covers what one does with the information.

Senses
1- 7 "Might be salt? Sugar? Soap? How about a second taste?"
8-12 Normal Human. Average human is at 10
13-20 Better than average
21-30 Distracted by a stopwatch in the next room. Human maximum is 30
31-40 Metaphorical nose of bloodhound, eyes of a hawk, ears of a bat, etc..
41-50 Could possibly say what the cow that made the cream in their coffee ate

Observation

Observation reflects your ability to deduce what is actually happening in front of you as opposed to just guessing. Senses gets the info, but this works it out.

Observation
1- 7 "My hand's on fire!" … "OW!"
8-12 Normal Human. Average human is at 10
13-20 Better than average
21-30 Knows which one is really a guy. Human maximum is 30
31-40 Can tell you whodunit with a glance at the crime scene.
41-50 Has seen it before, doesn't matter what it is.

Memory

Memory reflects your ability to recall experiences, both short term and long term.

Memory
1- 7 Your keys are probably on a string around your neck.
8-12 Normal Human. Average human is at 10
13-20 Better than average.
21-30 Recalls what they did when they were 2. Human maximum is 30
31-40 Puts your PC to shame.
41-50 Deep Blue? Piddly.

News Files

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License